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Akuthia
Thought Warden
Thought Warden



Posts : 118
Join date : 2011-09-13

Quest rewards Empty
PostSubject: Quest rewards   Quest rewards EmptyFri Oct 07, 2011 3:25 pm

I'm going through the dialog of some quests that MP had written, and i got the idea to add some randomness to monetary rewards, so instead of a certain outcome always giving 5000 Denars, it'd be 5000 +/- %. Is this possible from a coding standpoint?
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Manka
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Posts : 24
Join date : 2011-09-23

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PostSubject: Re: Quest rewards   Quest rewards EmptyFri Oct 07, 2011 3:47 pm

Yup, not so hard really to get the random numbers. Hardest part would be tracking down all the quest rewards, although I believe that most are scattered throughout the dialog and menu files.
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mp84
Nemisis
Nemisis



Posts : 690
Join date : 2010-12-21
Age : 42
Location : New Jersey

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PostSubject: Re: Quest rewards   Quest rewards EmptyFri Oct 07, 2011 4:05 pm

Manka wrote:
Yup, not so hard really to get the random numbers. Hardest part would be tracking down all the quest rewards, although I believe that most are scattered throughout the dialog and menu files.

Well that part could be easy since these HB quests are new and are not in the code yet Wink.

If that's of course what you meant by tracking it down
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Manka
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Join date : 2011-09-23

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PostSubject: Re: Quest rewards   Quest rewards EmptyFri Oct 07, 2011 4:14 pm

Oh, that.
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Akuthia
Thought Warden
Thought Warden



Posts : 118
Join date : 2011-09-13

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PostSubject: Re: Quest rewards   Quest rewards EmptyFri Oct 07, 2011 8:51 pm

Well, i think it would be good for "all"* monetary rewards to have some level of randomization

*and if it's too hard to do "all" I can notate everything that I'm editing, so at least hopefully we get "most" with it
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