This thread is a collection of useful threads and tutorials pertaining to development in general. If you have any additional suggestions, please post them and I will add them to the list! Most important in BOLD
, others are all useful but more specialised. All credit to the respective authors.
All of these came from the Forge on Taleworlds, there are many more tutorials there, this is but a selection of the best and potential most useful.Codinghttp://forums.taleworlds.com/index.php/topic,56798.0.html
The single most important one, this covers all the basics. If you want to do anything remotely related to code, then read this one.
Videos about scripting in the Python Module System.
A compilation of testing tools to be used in game. Should make testing new changes easier.
A guide for making quests.
Module system syntax and usage
Tutorial for new spawn points and parties.
Creating new companionsGraphicshttp://prophesyofpendor.forumotion.net/t319-archangel-s-modeling-tutorials
The bible of creating new models.
This one is for adding new items to the game. Covers how to apply models to the item, stats and all the other juicy bits.
Another tutorial for creating new models.
Videos on modeling, texturing and rigging.
Guide on turning photos into textures.
Making armour take on the colour of the background from the faction banner.
Tool for making scene editing easier (edit through the quick battle interface, allows rapid movement between scenes).
Unwrapping tutorial (to make a 3d image 2d for storage in the textures folder I believe)
Guide to shaders
Guide to texturing in a projection camera (Wings3d)
Rigging tutorial, applying a model to an animated object (armour being worn, bow being shot etc)
Animation tutorial with free software
Scene making tutorial
Gimp tutorial for making banners
Guide to making heraldic armour